调整UI钱备份提交

This commit is contained in:
高铎 2025-10-21 14:02:29 +08:00
parent bb55243e1b
commit 76e485c33b
6 changed files with 545 additions and 544 deletions

View File

@ -143,7 +143,7 @@ MonoBehaviour:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: eddf27c2e02803f4cbe2a9a7ecf240bb, type: 3}
m_Font: {fileID: 12800000, guid: 3b6045d444761e94d9b00de6f4f7ef42, type: 3}
m_FontSize: 40
m_FontStyle: 2
m_BestFit: 0

File diff suppressed because it is too large Load Diff

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@ -20,7 +20,7 @@ public class GameObject_Pool : MonoSingleton<GameObject_Pool>
{
GameObject go = poolDic[typeName].Dequeue();
go.transform.SetParent(parent);
this.Error($"取出对象池,现在长度为:{poolDic[typeName].Count}");
this.Log($"取出对象池,现在长度为:{poolDic[typeName].Count}");
return go;
}
else
@ -38,7 +38,7 @@ public class GameObject_Pool : MonoSingleton<GameObject_Pool>
GameObject go = Resources.Load<GameObject>("souSuoBtn");
GameObject obj = GameObject.Instantiate(go, parent);
poolDic[typeName].Enqueue(obj);
this.Error($"取出对象池,现在长度为:{poolDic[typeName].Count}");
this.Log($"取出对象池,现在长度为:{poolDic[typeName].Count}");
return poolDic[typeName].Dequeue();
}
@ -51,7 +51,7 @@ public class GameObject_Pool : MonoSingleton<GameObject_Pool>
if (poolDic[typeName] != null)
{
poolDic[typeName].Enqueue(obj);
this.Error($"放入对象池,现在长度为:{poolDic[typeName].Count}");
this.Log($"放入对象池,现在长度为:{poolDic[typeName].Count}");
}
else
{

View File

@ -40,7 +40,6 @@ public class SouSuoPanel : UIBase
private void InputSubmit(string arg0)
{
if (string.IsNullOrEmpty(arg0)) return;
if (souSuoBtn_Que.Count > 0)
{
int num = souSuoBtn_Que.Count;
@ -51,6 +50,7 @@ public class SouSuoPanel : UIBase
GameObject_Pool.Instance.PutInGame("souSuoBtn", g);
}
}
if (string.IsNullOrEmpty(arg0)) return;
for (int i = 0; i < allJingLuoSmall.Count; i++)
{
if (allJingLuoSmall[i].XueWeiName_NoPinYin.Contains(arg0))
@ -66,10 +66,17 @@ public class SouSuoPanel : UIBase
//allSouSuoBtn.Add(btn);
GameObject go = GameObject_Pool.Instance.TakeOutGame("souSuoBtn", transform.FindFirst("souSuoBtnContent").transform);
go.SetActive(true);
go.GetComponent<BtnImage>().OnExitBtn();
go.GetComponentInChildren<Text>().text = allJingLuoSmall[i].XueWeiName_NoPinYin;
souSuoBtn_Que.Enqueue(go);
go.GetComponent<Button>().onClick.AddListener(() =>
{
GameObject[] arr = souSuoBtn_Que.ToArray();
for (int i = 0; i < arr.Length; i++)
{
arr[i].GetComponent<BtnImage>().OnExitBtn();
}
go.GetComponent<BtnImage>().OnEnterBtn();
uiManager.GetUI<LeftBigBtnPanel>().EnterBigBtnCallBack(allJingLuoSmall[id].name);
uiManager.GetUI<LeftBigBtnPanel>().EnterSmallBtnCallBack(allJingLuoSmall[id].XueWeiName_NoPinYin);
});

View File

@ -11,9 +11,6 @@ EditorBuildSettings:
- enabled: 1
path: Assets/_Scenes/JingLuoXueWei.unity
guid: 3de828816d0951d47ba9e47a367bf162
- enabled: 1
path: Assets/_Scenes/Test.unity
guid: 6838f60898c557d42a8cca602c991a83
m_configObjects:
Unity.XR.OpenVR.Settings: {fileID: 11400000, guid: 8a9a40fd98735ec43ab871cdb923050c,
type: 2}

View File

@ -234,9 +234,6 @@ PlayerSettings:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 11400000, guid: 3db3688a2a595354b85c7eaf8378c199, type: 2}
- {fileID: -309469366483661929, guid: 01cc4f19af9590649a455275c2cdece7, type: 2}
- {fileID: 1811974137191554726, guid: 1cdbad8b379c1bf4a8b53c9511b20d8c, type: 2}
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1