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key3: {r: 1, g: 1, b: 1, a: 0}
|
||||
key4: {r: 0, g: 0, b: 0, a: 0}
|
||||
@ -38577,7 +38821,7 @@ LineRenderer:
|
||||
ctime6: 0
|
||||
ctime7: 0
|
||||
atime0: 0
|
||||
atime1: 65342
|
||||
atime1: 65535
|
||||
atime2: 65342
|
||||
atime3: 65342
|
||||
atime4: 0
|
||||
@ -39748,10 +39992,10 @@ RectTransform:
|
||||
m_Father: {fileID: 2146345147}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 32, y: 32}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1637585054
|
||||
MonoBehaviour:
|
||||
@ -39773,7 +40017,7 @@ MonoBehaviour:
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 3b3a2aa7d0998f74e8673ce30856cccb, type: 3}
|
||||
m_Sprite: {fileID: 21300000, guid: 72adf6c15f794f449bccc819af358c68, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
@ -53209,7 +53453,7 @@ GameObject:
|
||||
- component: {fileID: 2146345149}
|
||||
- component: {fileID: 2146345148}
|
||||
m_Layer: 6
|
||||
m_Name: xuanZhuan_Btn
|
||||
m_Name: fuWei_Btn
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
||||
@ -11136,9 +11136,9 @@ LineRenderer:
|
||||
m_RotationOrder: 4
|
||||
colorGradient:
|
||||
serializedVersion: 2
|
||||
key0: {r: 1, g: 1, b: 1, a: 0.54901963}
|
||||
key1: {r: 1, g: 1, b: 1, a: 0}
|
||||
key2: {r: 1, g: 1, b: 1, a: 0}
|
||||
key0: {r: 0, g: 0.5019608, b: 1, a: 0.54901963}
|
||||
key1: {r: 0, g: 0.5019608, b: 1, a: 0.54901963}
|
||||
key2: {r: 0.22745098, g: 0.22745098, b: 0.22745098, a: 0}
|
||||
key3: {r: 1, g: 1, b: 1, a: 0}
|
||||
key4: {r: 0, g: 0, b: 0, a: 0}
|
||||
key5: {r: 0, g: 0, b: 0, a: 0}
|
||||
@ -11153,7 +11153,7 @@ LineRenderer:
|
||||
ctime6: 0
|
||||
ctime7: 0
|
||||
atime0: 0
|
||||
atime1: 65342
|
||||
atime1: 65535
|
||||
atime2: 65342
|
||||
atime3: 65342
|
||||
atime4: 0
|
||||
|
||||
@ -68,7 +68,7 @@ public class LeftBigBtnPanel : UIBase
|
||||
/// </summary>
|
||||
bool isTouMing = false;
|
||||
|
||||
Button xuanZhuan_Btn;
|
||||
Button fuWei_Btn;
|
||||
|
||||
/// <summary>
|
||||
/// 人物的旋转
|
||||
@ -79,6 +79,18 @@ public class LeftBigBtnPanel : UIBase
|
||||
/// </summary>
|
||||
Button souSuo_Btn;
|
||||
Coroutine cor;
|
||||
GameObject model_Body;
|
||||
Vector3 startPos;
|
||||
Vector3 startRot;
|
||||
/// <summary>
|
||||
/// 返回首页按钮
|
||||
/// </summary>
|
||||
Button home_Btn;
|
||||
|
||||
/// <summary>
|
||||
/// 退出关闭按钮
|
||||
/// </summary>
|
||||
Button shutDown_Btn;
|
||||
public override void Init(IUIManager uictrl)
|
||||
{
|
||||
base.Init(uictrl);
|
||||
@ -86,8 +98,14 @@ public class LeftBigBtnPanel : UIBase
|
||||
gameModel = MVC.GetModel<GameModel>();
|
||||
xunXing_Btn = transform.FindFirst<Button>("xunXing_Btn");
|
||||
touMing_Btn = transform.FindFirst<Button>("touMing_Btn");
|
||||
xuanZhuan_Btn = transform.FindFirst<Button>("xuanZhuan_Btn");
|
||||
fuWei_Btn = transform.FindFirst<Button>("fuWei_Btn");
|
||||
souSuo_Btn = transform.FindFirst<Button>("souSuo_Btn");
|
||||
model_Body = gameManager.transform.parent.FindFirst("SM_body").gameObject;
|
||||
startPos = model_Body.transform.localPosition;
|
||||
startRot = model_Body.transform.localEulerAngles;
|
||||
home_Btn = transform.FindFirst<Button>("Home");
|
||||
shutDown_Btn = transform.FindFirst<Button>("ShutDown");
|
||||
|
||||
#region 大按钮和子按钮到字典
|
||||
Button FeiJing = transform.FindFirst<Button>("肺经");
|
||||
GameObject feiJingChild = transform.FindFirst("肺经子按钮");
|
||||
@ -170,7 +188,7 @@ public class LeftBigBtnPanel : UIBase
|
||||
//透明按钮点击事件
|
||||
touMing_Btn.onClick.AddListener(TouMingClick);
|
||||
//旋转按钮点击事件
|
||||
xuanZhuan_Btn.onClick.AddListener(XuanZhuanClick);
|
||||
fuWei_Btn.onClick.AddListener(FuWeiClick);
|
||||
souSuo_Btn.onClick.AddListener(() =>
|
||||
{
|
||||
uiManager.ShowUI<SouSuoPanel>();
|
||||
@ -192,20 +210,41 @@ public class LeftBigBtnPanel : UIBase
|
||||
gameManager.ChangeJingLuoColor(selectJingLuoName);
|
||||
});
|
||||
}
|
||||
|
||||
home_Btn.onClick.AddListener(() =>
|
||||
{
|
||||
Game.Instance.sound.StopBGM();
|
||||
Game.Instance.IEnumeratorManager.StopAll();
|
||||
UnityEngine.SceneManagement.SceneManager.LoadScene("Main");
|
||||
});
|
||||
|
||||
shutDown_Btn.onClick.AddListener(() =>
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
//在编辑器模式下
|
||||
EditorApplication.isPlaying = false;
|
||||
#else
|
||||
Application.Quit();
|
||||
#endif
|
||||
});
|
||||
}
|
||||
|
||||
private void XuanZhuanClick()
|
||||
private void FuWeiClick()
|
||||
{
|
||||
startRotY += 45f;
|
||||
if (startRotY > 360f)
|
||||
{
|
||||
startRotY = 45f;
|
||||
}
|
||||
if (startRotY < 0f)
|
||||
{
|
||||
startRotY = 315f;
|
||||
}
|
||||
gameManager.transform.parent.FindFirst("SM_body").transform.localEulerAngles = new Vector3(0f, startRotY, 0f);
|
||||
#region 之前的旋转逻辑 已改为复位逻辑
|
||||
//startRotY += 45f;
|
||||
//if (startRotY > 360f)
|
||||
//{
|
||||
// startRotY = 45f;
|
||||
//}
|
||||
//if (startRotY < 0f)
|
||||
//{
|
||||
// startRotY = 315f;
|
||||
//}
|
||||
//gameManager.transform.parent.FindFirst("SM_body").transform.localEulerAngles = new Vector3(0f, startRotY, 0f);
|
||||
#endregion
|
||||
model_Body.transform.localPosition = startPos;
|
||||
model_Body.transform.localEulerAngles = startRot;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
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Loading…
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Reference in New Issue
Block a user