using FSM; namespace YiLiao.SiBuChuZhen { public class CeLiangFuWeiState : FsmState { public override void OnStateEnter() { base.OnStateEnter(); fsm.HighlightText(0); fsm.ShowCamera("CaoZuoHouZhuFuState_Camera"); fsm.PlayClip("测量腹围动画", () => { fsm.OpenQuestion(() => { fsm.ShowCamera("ShiShiZhunBeiState_Camera"); fsm.Show_Light_EnableInteraction("软尺位置"); }); }); fsm.InteractionDown("软尺位置", args => { fsm.InteractionDown("软尺位置", null); fsm.Hide_Unlight_DisableInteraction("软尺位置"); fsm.PlayClip("测量腹围动画2", () => { fsm.Show("软尺"); fsm.EnableInteraction("软尺"); fsm.nextState = true; }); }); } public override void OnStateStay() { base.OnStateStay(); } public override void OnStateExit() { base.OnStateExit(); fsm.StopClip("测量腹围动画"); fsm.StopClip("测量腹围动画2"); fsm.InteractionTrigger("软尺位置", null); fsm.nextState = false; } } }