using UnityEngine.Events; using UnityEngine.UI; using ZXKFramework; namespace YiLiao.SiBuChuZhen { public class RuanJianShuoMingPanel : UIBase { public override string GroupName => "RuanJianShuoMingPanel"; public override string Name => "RuanJianShuoMingPanel"; Button rjsm_Btn; public override void Init(IUIManager uictrl) { base.Init(uictrl); rjsm_Btn = transform.FindFirst