/// ///******************************************************** /// 脚本功能:开始状态 /// 创建人: GD /// 创建时间: 2023/09/20 11:42 ///******************************************************** /// using ZXKFramework; namespace YiLiao.Main { public class GameStartState : StateBase { public override void OnEnter(params object[] obj) { base.OnEnter(obj); Game.Instance.uiManager.CloseUI(); Game.Instance.uiManager.ShowUI(); Game.Instance.uiManager.ShowUI(); Game.Instance.uiManager.GetUI().SetTitle(MVC.GetModel().excelData.GetMainDatascene("Main").name); } public override void OnExit() { base.OnExit(); Game.Instance.uiManager.CloseUI(); Game.Instance.uiManager.CloseUI(); } } }