using UnityEngine; using ZXKFramework; namespace YiLiao.SiBuChuZhen { public class ArrowHide : MonoBehaviour { private void OnEnable() { if(MVC.GetModel().modeType == ModeType.KaoHe) { gameObject.SetActive(false); } if (MVC.GetModel().modeType == ModeType.ShiXun) { gameObject.SetActive(true); } } } }