using DG.Tweening; using System.Collections; using System.Collections.Generic; using UnityEngine; using YiLiao.JingLuoXueWei; using ZXKFramework; public class LookAtCamera : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { transform.LookAt(GameManager.Instance.playerManager.transform.FindFirst("CenterEyeAnchor")); } }