2025-10-11 11:55:00 +08:00

35 lines
634 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class BtnImage : MonoBehaviour
{
[SerializeField]
Sprite img;
[SerializeField]
Sprite hoverImg;
/// <summary>
/// 是否显示子按钮
/// </summary>
[HideInInspector]
public bool isOpen;
/// <summary>
/// 点击按钮更换的图片
/// </summary>
public void OnEnterBtn()
{
GetComponent<Image>().sprite = hoverImg;
}
/// <summary>
/// 推出按钮更换的图片
/// </summary>
public void OnExitBtn()
{
GetComponent<Image>().sprite = img;
}
}