2025-10-09 17:36:27 +08:00

30 lines
988 B
C#

/// <summary>
///********************************************************
/// 脚本功能:开始状态
/// 创建人: GD
/// 创建时间: 2023/09/20 11:42
///********************************************************
/// </summary>
using ZXKFramework;
namespace YiLiao.Main
{
public class GameStartState : StateBase
{
public override void OnEnter(params object[] obj)
{
base.OnEnter(obj);
Game.Instance.uiManager.CloseUI<SelectPatternPanel>();
Game.Instance.uiManager.ShowUI<SelectProjectPanel>();
Game.Instance.uiManager.ShowUI<MainNavPanel>();
Game.Instance.uiManager.GetUI<MainNavPanel>().SetTitle(MVC.GetModel<GameModel>().excelData.GetMainDatascene("Main").name);
}
public override void OnExit()
{
base.OnExit();
Game.Instance.uiManager.CloseUI<SelectPatternPanel>();
Game.Instance.uiManager.CloseUI<MainNavPanel>();
}
}
}