2025-10-09 17:36:27 +08:00

25 lines
788 B
C#

using UnityEngine.Events;
using UnityEngine.UI;
using ZXKFramework;
namespace YiLiao.SiBuChuZhen
{
public class ZhenDuanPanel : UIBase
{
public override string GroupName => "ZhenDuanPanel";
public override string Name => "ZhenDuanPanel";
Button zd_Btn;
public override void Init(IUIManager uictrl)
{
base.Init(uictrl);
zd_Btn = transform.FindFirst<Button>("zd_Btn");
transform.FindFirst<Text>("Text").text = "开始考核>>";
transform.FindFirst<Text>("info").text = "请为患者诊断,并选择合适的治疗方式。";
}
public void SetButton(UnityAction callBack)
{
zd_Btn.onClick.RemoveAllListeners();
zd_Btn.onClick.AddListener(callBack);
}
}
}