2025-10-10 17:30:07 +08:00

20 lines
474 B
C#

using UnityEngine;
using ZXKFramework;
namespace YiLiao.SiBuChuZhen
{
public class ArrowHide : MonoBehaviour
{
private void OnEnable()
{
if(MVC.GetModel<Main.GameModel>().modeType == ModeType.KaoHe)
{
gameObject.SetActive(false);
}
if (MVC.GetModel<Main.GameModel>().modeType == ModeType.ShiXun)
{
gameObject.SetActive(true);
}
}
}
}