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diff --git a/Assets/Scenes/SampleScene.unity.meta b/Assets/Scenes/SampleScene.unity.meta
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diff --git a/Assets/Scripts.meta b/Assets/Scripts.meta
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diff --git a/Assets/Scripts/Canvas_UI.cs b/Assets/Scripts/Canvas_UI.cs
new file mode 100644
index 0000000..89406ae
--- /dev/null
+++ b/Assets/Scripts/Canvas_UI.cs
@@ -0,0 +1,34 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class Canvas_UI : MonoBehaviour
+{
+ [SerializeField]
+ Button XuanZhuan_Btn;
+ [SerializeField]
+ Button ChongZhi_Btn;
+
+ [SerializeField]
+ ModelRot modelRot;
+ // Start is called before the first frame update
+ void Start()
+ {
+ XuanZhuan_Btn.onClick.AddListener(() =>
+ {
+ modelRot.isRot = !modelRot.isRot;
+ });
+ ChongZhi_Btn.onClick.AddListener(() =>
+ {
+ modelRot.isRot = false;
+ modelRot.ChongZhi_BtnCallBack();
+ });
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/Assets/Scripts/Canvas_UI.cs.meta b/Assets/Scripts/Canvas_UI.cs.meta
new file mode 100644
index 0000000..b3567f3
--- /dev/null
+++ b/Assets/Scripts/Canvas_UI.cs.meta
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diff --git a/Assets/Scripts/ModelRot.cs b/Assets/Scripts/ModelRot.cs
new file mode 100644
index 0000000..8c54ac9
--- /dev/null
+++ b/Assets/Scripts/ModelRot.cs
@@ -0,0 +1,35 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class ModelRot : MonoBehaviour
+{
+ [HideInInspector]
+ public bool isRot = false;
+ [HideInInspector]
+ public Vector3 pos;
+ [HideInInspector]
+ public Vector3 rot;
+ [HideInInspector]
+ public Vector3 scale;
+
+ private void Start()
+ {
+ pos = transform.position;
+ rot = transform.eulerAngles;
+ scale = transform.localScale;
+ }
+ void Update()
+ {
+ if (isRot)
+ {
+ transform.Rotate(-Vector3.up, 50 * Time.deltaTime, Space.World);
+ }
+ }
+ public void ChongZhi_BtnCallBack()
+ {
+ transform.position = pos;
+ transform.eulerAngles = rot;
+ transform.localScale = scale;
+ }
+}
diff --git a/Assets/Scripts/ModelRot.cs.meta b/Assets/Scripts/ModelRot.cs.meta
new file mode 100644
index 0000000..ac4a52e
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+++ b/Assets/Scripts/ModelRot.cs.meta
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diff --git a/Assets/Scripts/ObjectOrbitController.cs b/Assets/Scripts/ObjectOrbitController.cs
new file mode 100644
index 0000000..57685f9
--- /dev/null
+++ b/Assets/Scripts/ObjectOrbitController.cs
@@ -0,0 +1,200 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class ObjectOrbitController : MonoBehaviour
+{
+ #region ֻ ûдָ˫ָƵӣ
+ //[Header("ת")]
+ //[Range(50f, 500f)] public float rotateSpeed = 150f;
+ //[Header("")]
+ //[Range(0.1f, 5f)] public float zoomSpeed = 0.5f;
+ //[Range(0.1f, 10f)] public float minScale = 0.5f;
+ //[Range(0.1f, 10f)] public float maxScale = 2f;
+
+ //private Vector3 _initialScale; // ʼ
+ //private Vector2 _lastMousePos; // һ֡λ
+
+ //private void Start()
+ //{
+ // _initialScale = transform.localScale;
+ // isShuangZhi = false;
+ //}
+ //bool isShuangZhi;
+ //private void Update()
+ //{
+ // if (Input.touchCount == 2)
+ // {
+ // isShuangZhi = true;
+ // }
+ // // 1. ת
+ // if (Input.GetMouseButtonDown(0))
+ // {
+ // _lastMousePos = (Vector2)Input.mousePosition;
+ // }
+ // else if (Input.GetMouseButton(0))
+ // {
+ // Vector2 delta = (Vector2)Input.mousePosition - _lastMousePos;
+ // _lastMousePos = (Vector2)Input.mousePosition;
+
+ // // YᣨϣXᣨϣת
+ // transform.Rotate(Vector3.up, -delta.x * rotateSpeed * Time.deltaTime, Space.World);
+ // transform.Rotate(Vector3.right, delta.y * rotateSpeed * Time.deltaTime, Space.World);
+ // }
+ // // 2.
+ // float scroll = Input.GetAxis("Mouse ScrollWheel");
+ // if (scroll != 0)
+ // {
+ // Vector3 newScale = transform.localScale + Vector3.one * scroll * zoomSpeed;
+ // // ŷΧ
+ // newScale = new Vector3(
+ // Mathf.Clamp(newScale.x, minScale, maxScale),
+ // Mathf.Clamp(newScale.y, minScale, maxScale),
+ // Mathf.Clamp(newScale.z, minScale, maxScale)
+ // );
+ // transform.localScale = newScale;
+ // }
+ //}
+ #endregion
+ [Header("תٶ")]
+ [Range(50f, 500f)] public float rotateSpeed = 150f;
+ [Header("")]
+ [Range(0.1f, 5f)] public float zoomSpeed = 0.5f;
+ [Range(0.1f, 10f)] public float minScale = 0.5f;
+ [Range(0.1f, 10f)] public float maxScale = 2f;
+
+ private Vector3 _initialScale; // ʼ
+ private Vector2 _lastMousePos; // һ֡/λ
+ private float _lastTouchDistance; // һ֡˫ָ
+ private bool _isFirstTouchInCurrentGesture; // ǵǰ˫ָǷ״δ
+
+ private void Start()
+ {
+ _initialScale = transform.localScale;
+ }
+
+ private bool isShuangZhi;
+
+ private void Update()
+ {
+ //
+ HandleTouchInput();
+
+ // 루ûдʱЧ
+ if (Input.touchCount == 0)
+ {
+ HandleMouseInput();
+ }
+ }
+
+ ///
+ ///
+ ///
+ private void HandleTouchInput()
+ {
+ // ָ - ת
+ if (Input.touchCount == 1)
+ {
+ isShuangZhi = false;
+ _isFirstTouchInCurrentGesture = true; // ˫ָƱ
+ Touch touch = Input.GetTouch(0);
+
+ if (touch.phase == TouchPhase.Began)
+ {
+ _lastMousePos = touch.position;
+ }
+ else if (touch.phase == TouchPhase.Moved)
+ {
+ Vector2 delta = touch.position - _lastMousePos;
+ _lastMousePos = touch.position;
+
+ // YXתһ£
+ transform.Rotate(Vector3.up, -delta.x * rotateSpeed * Time.deltaTime, Space.World);
+ transform.Rotate(Vector3.right, delta.y * rotateSpeed * Time.deltaTime, Space.World);
+ }
+ }
+ // ˫ָ -
+ else if (Input.touchCount == 2)
+ {
+ isShuangZhi = true;
+ Touch touch0 = Input.GetTouch(0);
+ Touch touch1 = Input.GetTouch(1);
+
+ // ڴƶʱ
+ if (touch0.phase == TouchPhase.Moved || touch1.phase == TouchPhase.Moved)
+ {
+ // ȡǰ˫ָ
+ float currentDistance = Vector2.Distance(touch0.position, touch1.position);
+
+ // ڵǰ˫ָƵ״δʱʼ루⣩
+ if (_isFirstTouchInCurrentGesture)
+ {
+ _lastTouchDistance = currentDistance;
+ _isFirstTouchInCurrentGesture = false; // Ϊ״
+ }
+ else
+ {
+ // ˫ָſdistanceDeltaģͷŴ˫ָdistanceDeltaģС
+ float distanceDelta = currentDistance - _lastTouchDistance;
+ // ӦţڵǰģʹСã
+ Vector3 newScale = transform.localScale + Vector3.one * distanceDelta * 0.01f * zoomSpeed;
+ // ŷΧ
+ newScale = new Vector3(
+ Mathf.Clamp(newScale.x, minScale, maxScale),
+ Mathf.Clamp(newScale.y, minScale, maxScale),
+ Mathf.Clamp(newScale.z, minScale, maxScale)
+ );
+ transform.localScale = newScale;
+
+ // һ֡루ǰ룬´μ㣩
+ _lastTouchDistance = currentDistance;
+ }
+ }
+ // ˫ָ뿪ʱΪ"ƽ"_lastTouchDistanceֵ
+ else if (touch0.phase == TouchPhase.Ended || touch1.phase == TouchPhase.Ended)
+ {
+ _isFirstTouchInCurrentGesture = true;
+ }
+ }
+ else
+ {
+ isShuangZhi = false;
+ // Ƴ_lastTouchDistanceΪ0 ϴ˫ָ룬
+ // _lastTouchDistance = 0; // ǵĺԭֱɾ
+ _isFirstTouchInCurrentGesture = true;
+ }
+ }
+
+ ///
+ ///
+ ///
+ private void HandleMouseInput()
+ {
+ // ת
+ if (Input.GetMouseButtonDown(0))
+ {
+ _lastMousePos = (Vector2)Input.mousePosition;
+ }
+ else if (Input.GetMouseButton(0))
+ {
+ Vector2 delta = (Vector2)Input.mousePosition - _lastMousePos;
+ _lastMousePos = (Vector2)Input.mousePosition;
+
+ transform.Rotate(Vector3.up, -delta.x * rotateSpeed * Time.deltaTime, Space.World);
+ transform.Rotate(Vector3.right, delta.y * rotateSpeed * Time.deltaTime, Space.World);
+ }
+
+ //
+ float scroll = Input.GetAxis("Mouse ScrollWheel");
+ if (scroll != 0)
+ {
+ Vector3 newScale = transform.localScale + Vector3.one * scroll * zoomSpeed;
+ newScale = new Vector3(
+ Mathf.Clamp(newScale.x, minScale, maxScale),
+ Mathf.Clamp(newScale.y, minScale, maxScale),
+ Mathf.Clamp(newScale.z, minScale, maxScale)
+ );
+ transform.localScale = newScale;
+ }
+ }
+}
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