#if UNITY_EDITOR
using System;
namespace DTT.PublishingTools
{
///
/// A container of an asset.json file containing relevant data
/// of a package/asset.
///
[Serializable]
public class AssetJson
{
///
/// Whether this package is used as an asset for a store release.
///
public bool assetStoreRelease;
///
/// The full package name. This should correspond with the "name"
/// in the package.json file.
///
public string packageName;
///
/// The version of the package.
///
public string version;
///
/// The display name used for the package.
///
public string displayName;
///
/// The documentation url of the asset.
///
public string documentationUrl = string.Empty;
///
/// The path towards a custom icon to be drawn in the header.
/// This path should be relative to the package folder.
///
public string customIconPath;
}
}
#endif