#if UNITY_EDITOR using System; namespace DTT.PublishingTools { /// /// A container of an asset.json file containing relevant data /// of a package/asset. /// [Serializable] public class AssetJson { /// /// Whether this package is used as an asset for a store release. /// public bool assetStoreRelease; /// /// The full package name. This should correspond with the "name" /// in the package.json file. /// public string packageName; /// /// The version of the package. /// public string version; /// /// The display name used for the package. /// public string displayName; /// /// The documentation url of the asset. /// public string documentationUrl = string.Empty; /// /// The path towards a custom icon to be drawn in the header. /// This path should be relative to the package folder. /// public string customIconPath; } } #endif