using RenderHeads.Media.AVProVideo; using System.Collections; using System.Collections.Generic; using UnityEngine; using ZXKFramework; namespace YiLiao.XinFeiTingZhen { public class VideoPanel : UIBase { public override string GroupName => "VideoPanel"; public override string Name => "VideoPanel"; MediaPlayer mp; public override void Init(IUIManager uictrl) { base.Init(uictrl); mp = transform.FindFirst("MediaPlayer"); } public void PlayVideo(string name) { SetActive(true); //通过插件中的方法加载(参数为:1.加载路径格式(与面板上相对应)2.加载的文件名 3.默认是否开始播放) mp.OpenMedia(MediaPathType.RelativeToStreamingAssetsFolder, name, true); } } }