using UnityEngine;
using UnityEngine.UI;
///
/// 不规则区域Button
///
[RequireComponent(typeof(RectTransform))]
[RequireComponent(typeof(Image))]
public class IrregulaButton : MonoBehaviour
{
[Tooltip("设定Sprite响应的Alpha阈值")]
[Range(0, 0.5f)]
public float alpahThreshold = 0.5f;
private void Awake()
{
var image = this.GetComponent();
if (null != image)
{
image.alphaHitTestMinimumThreshold = alpahThreshold;
}
}
}