using System; using UnityEngine.UI; using ZXKFramework; namespace YiLiao.XinFeiTingZhen { public class ImgSelectQuestionPanel : UIBase { #region 修改代码前逻辑 暂未删除 //public override string GroupName => "ImgSelectQuestionPanel"; //public override string Name => "ImgSelectQuestionPanel"; //public Action nextAction; //public Action subAction; //ImgSelectManager[] imgSelectManagers; //Button nextBtn; //Button subBtn; //int id; //public override void Init(IUIManager uictrl) //{ // base.Init(uictrl); // imgSelectManagers = GetComponentsInChildren(true); // nextBtn = transform.FindFirst