using FSM; namespace YiLiao.XinFeiTingZhen { public class YeZhongXian : FsmState { public override void OnStateEnter() { base.OnStateEnter(); fsm.ShowTip(0); fsm.PlayBgm(0); fsm.PlayClip("腋中线动画1", () => { fsm.ShowArrow("点击“腋前线和腋后线之间”", "腋前线和腋后线之间", 0, 999); fsm.Show_Light_EnableInteraction("腋前线和腋后线之间"); }); fsm.InteractionDown("腋前线和腋后线之间", obj => { fsm.HideArrow(); fsm.InteractionDown("腋前线和腋后线之间", null); fsm.Hide_Unlight_DisableInteraction("腋前线和腋后线之间"); fsm.AddScore(0, 0.5f); fsm.PlayClip("腋中线动画2", () => { fsm.nextState = true; }); }); } public override void OnStateStay() { base.OnStateStay(); } public override void OnStateExit() { base.OnStateExit(); fsm.nextState = false; } } }