using System; using System.Collections; using System.Collections.Generic; using Unity.VisualScripting; using UnityEngine; using UnityEngine.UI; using YiLiao.XinFeiTingZhen; using ZXKFramework; namespace YiLiao.XinFeiTingZhen { public class LineQuestionPanel : UIBase { #region 修改代码前逻辑 暂未删除 //public override string GroupName => "LineQuestionPanel"; //public override string Name => "LineQuestionPanel"; //public Action nextAction; //public Action subAction; //PointLineManager[] lineManagers; //Button nextBtn; //Button subBtn; //int id; //public override void Init(IUIManager uictrl) //{ // base.Init(uictrl); // lineManagers = GetComponentsInChildren(true); // nextBtn = transform.FindFirst