2026-04-01 19:15:20 +08:00

26 lines
677 B
C#

using System;
using UnityEngine.UI;
using ZXKFramework;
namespace YiLiao.XinFeiTingZhen
{
public class SuccessPanel : UIBase
{
public override string GroupName => "SuccessPanel";
public override string Name => "SuccessPanel";
Action callback;
public override void Init(IUIManager uictrl)
{
base.Init(uictrl);
transform.FindFirst<Button>("next").onClick.AddListener(() => {
callback?.Invoke();
SetActive(false);
});
}
public void ShowSuccessPanel(Action next)
{
SetActive(true);
callback = next;
}
}
}