20 lines
577 B
C#
20 lines
577 B
C#
using UnityEngine;
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namespace DTT.Utils.Extensions.Demo
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{
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public class RectTransformBehaviour : MonoBehaviour
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{
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private void Awake()
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{
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// Retrieve the RectTransform component.
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RectTransform rectTransform = this.GetRectTransform();
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// Set the anchor values with one method.
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rectTransform.SetAnchor(0.5f, 0.5f, 0.5f, 0.5f);
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// Or set the anchor values using one of unity's predefined anchor settings.
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rectTransform.SetAnchor(RectAnchor.STRETCH_FULL, true, true);
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}
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}
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}
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