2026-03-24 11:39:01 +08:00

44 lines
1.4 KiB
C#

using System;
using UnityEngine;
namespace DTT.Utils.Extensions
{
/// <summary>
/// Provides extension methods for transform instances.
/// </summary>
public static class TransformExtensions
{
/// <summary>
/// Returns the first child transform. Will return null if the transform has no children.
/// </summary>
/// <param name="transform">The transform to get the first child of.</param>
/// <returns>The first child.</returns>
public static Transform FirstChild(this Transform transform)
{
if (transform == null)
throw new ArgumentNullException(nameof(transform));
if (transform.childCount == 0)
return null;
return transform.GetChild(0);
}
/// <summary>
/// Returns the last child transform. Will return null if the transform has no children.
/// </summary>
/// <param name="transform">The transform to get the last child of.</param>
/// <returns>The last child.</returns>
public static Transform LastChild(this Transform transform)
{
if (transform == null)
throw new ArgumentNullException(nameof(transform));
if (transform.childCount == 0)
return null;
return transform.GetChild(transform.childCount - 1);
}
}
}