2026-03-24 11:39:01 +08:00

29 lines
587 B
C#

#define Graph_And_Chart_PRO
using ChartAndGraph;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class highlightTest : MonoBehaviour
{
public PointHighlight Highlight;
public int count;
float time = 1f;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
time -= Time.deltaTime;
if(time <0f)
{
time = 2f;
Highlight.HighlightPoint("Player 1", Random.Range(0, count));
}
}
}