13 lines
251 B
C#
13 lines
251 B
C#
using System;
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using UnityEngine;
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using ZXKFramework;
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public class PC_TriggerEvent : MonoBehaviour,ITrigger
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{
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public Action<GameObject> trigger;
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public void Trigger(Action<GameObject> callback = null)
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{
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trigger = callback;
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}
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}
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