32 lines
853 B
C#
32 lines
853 B
C#
/// <summary>
|
|
///********************************************************
|
|
/// 脚本功能:开始状态
|
|
/// 创建人: GD
|
|
/// 创建时间: 2023/09/20 11:42
|
|
///********************************************************
|
|
/// </summary>
|
|
using UnityEngine;
|
|
using ZXKFramework;
|
|
namespace YiLiao.Main
|
|
{
|
|
public class GameProjectState : StateBase
|
|
{
|
|
public override void Init(IFSM stateMachine)
|
|
{
|
|
base.Init(stateMachine);
|
|
Game.Instance.uiManager.ShowUI<LoginPanel>();
|
|
}
|
|
public override void OnEnter(params object[] obj)
|
|
{
|
|
base.OnEnter(obj);
|
|
Game.Instance.uiManager.ShowUI<ProjectPanel>();
|
|
Game.Instance.uiManager.ShowUI<HomePanel>();
|
|
}
|
|
|
|
public override void OnExit()
|
|
{
|
|
base.OnExit();
|
|
}
|
|
}
|
|
}
|